AMIDAR | ||||
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Download Dr
Barnes' MAME input file
amid_inp.zip One of the many Pacman variants, Amidar is a three-stage game. The first stage sees you as a monkey collecting coconuts, avoiding the Amidars which move across the maze and the Tracer which moves round the outer edge of the maze. You must clear all the coconuts to advance to the next level. In the second stage you are controlling a paintbrush, again avoiding the Amidars which move across the maze and the Tracer which moves round the outer edge of the maze. You must paint the edges of the boxes to fill them in, drawing each box one at a time. This must be in an unbroken line and if you leave the box you are currently painting you have to go back to pick up your paint trail. The final stage is an interim bonus level appearing between every other type of level, and you have to hit the jump button in the correct place to make your way down the screen and collect the bunch of bananas for 5,000 points. You have a jump button which can be used 3 times on each level. This causes the Amidars and Tracer to jump in the air, alowing you to pass under them. This game also has the equivalent of Pacman's power pills, where you can kill the pursuing Amidars and the Tracer. All you have to do is fill in the four corner boxes of the screen and for a short time you can run into the enemies to kill them for bonus points. On later levels more Amidars are added to the maze. Filling in a box with the paintbrush: the score in the centre of the box - 100 to 700 points. Killing the Amidars and Tracer after filling in the corner boxes: 100 points, 200 points, 400 points, 800 points, 1,600 points, etc. 3,200 is the maximum on later levels (only in the Japanese version). Collecting the bonus banana on the interim level: 5,000 points.
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